Image - 2026-10-10 13:02
Art style: 3D Family. Фея standing in the screen-left third; Ксения standing in the screen-right third; Пип standing in the screen-right third. Фея is standing on ground in the screen-left third in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on flowers. Clutched to chest. Heartbroken. Ксения is standing on ground in the screen-right third in the midground. Torso in three-quarter turn to screen-left. Head in left profile. Eyes on Фея. Reaching out. Determined. Пип is standing on Ксения in the screen-right third in the midground. Torso facing camera. Head facing camera. Eyes on Фея. Holding Ksenia. Scared. Partially behind Ксения. Medium shot at eye level, 16:9. Medium shot showing Fairy and Ksenia. Key light front, flat. Focus: Фея. Dominant palette: monochrome gray, black, white, faint skin tones on Ksenia. SPATIAL LOCK: Pip is partially hidden behind Ksenia's shoulder. GAZE LOCK: Фея head in three-quarter turn to screen-right eyes on flowers; Ксения head in left profile eyes on Фея; Пип head facing camera eyes on Фея. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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