Image - 2026-10-07 18:49
Art style: Cinematic Realistic. 0 standing in the middle ground. Marina stands apart from the blastdoor across the airlock. 0 is standing on metal floor in the middle ground in the background. Head in three-quarter turn to screen-left. Eyes on door. Frozen tense mask. Extreme close-up at eye level, 9:16. Opens tight on countdown display. Key light pulsing emergency lamp side, harsh throbbing red. Focus: countdown. Dominant palette: crimson red, shadow black, steel grey. SPATIAL LOCK: Marina stands apart from the blastdoor across the airlock. GAZE LOCK: 0 head in three-quarter turn to screen-left eyes on door. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium. WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - Майя: light olive-green military field jacket with chest flap pockets and shoulder epaulettes, grey ribbed crew-neck sweater, olive-green cargo pants with multiple patch pockets, black leather laced combat boots (chest flap pockets on jacket; shoulder epaulettes; dark webbed belt)
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