Image - 2026-10-05 19:48
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — a 16-year-old boy, the school bully leader, with a stocky, broad-shouldered build and a slight teenage heaviness. He has short dark brown hair cropped close on the sides, thick straight eyebrows, a wide jaw, light-olive skin and small narrowed eyes. His expression is mocking and cocky, a crooked smirk pulling one side of his mouth, chin lifted. He stands in an aggressive dominant stance, feet planted wide, fists loosely clenched, shoulders squared and leaning forward. He wears a dark hooded jacket left open over a plain grey t-shirt, slightly baggy dark jeans, and chunky worn white-and-black sneakers. Behind him stretches an empty school corridor with lockers and tiled floor under cold fluorescent light. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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