Image - 2026-09-30 17:49
Art style: 3D Pixar. A mother and her little girl walking down a wet, rainy street. The girl holds her mother's hand and clutches a teddy bear to her chest. Gray clouds reflecting in puddles. Pixar 3D style. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Девочка: A 5 to 6 year old girl with very big expressive brown eyes, dark brown hair. She is wearing a casual jacket and carrying a black backpack with a teddy bear inside. Pixar 3D style, cute but melancholic. - Мама: A tired but caring adult woman, dark hair, wearing a casual coat. She looks sad and exhausted. Pixar 3D style character. Reference images context (match the visual style and elements from these): - Девочка в красном худи (character): Маленькая девочка с темными хвостиками в красном худи с изображением кролика стоит на дорожке в солнечном парке. На заднем плане видна размытая детская площадка с другими детьми, создающая теплую и радостную атмосферу. - reference photo (general): use as visual reference for setting, objects, and atmosphere - reference photo (general): use as visual reference for setting, objects, and atmosphere - reference photo (general): use as visual reference for setting, objects, and atmosphere
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