Image - 2026-09-28 14:34
Art style: 3D Cartoon. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the environment filling the sides. Viktor Gromov, a hard-edged European talent-scout agent in his early fifties, tall and lean with broad shoulders and an imposing straight-backed posture. Sharp angular face, high cheekbones, pale skin, cold grey eyes, thin lips set in a calculating half-smirk, clean-shaven with faint stubble, silver-grey hair slicked back neatly. He wears an expensive charcoal tailored overcoat over a dark navy suit, crisp white shirt, thin steel-grey tie, and polished black leather Oxford dress shoes. A slim leather folder and a smartphone are tucked under one arm. He stands beside a chain-link fence at the edge of a worn courtyard football pitch at dusk, arms crossed, observing coolly with a predatory, businesslike expression. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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