Image - 2026-09-27 19:16
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in the frame with the environment filling the sides. Liza is a lean teenage girl, about fifteen, with warm light skin, a scattering of freckles across her nose, and alert dark-brown eyes that scan the surroundings watchfully. Her chestnut hair is pulled into a messy low ponytail with loose strands framing a determined, calm face that hides an undercurrent of fear. She wears a faded olive-green hoodie over a grey t-shirt, dark cargo pants with scuffed knees, a canvas crossbody bag, and worn brown lace-up sneakers. A small flashlight is clipped to her strap. She stands braced and steady, chin slightly lifted, one hand near her bag. The setting is a dim, abandoned supermarket at night — overturned shelves, scattered debris, cold light spilling through broken windows. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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