Image - 2026-09-25 22:19
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, Artyom shown seated but with the whole body in frame — a 27-year-old man leaning slightly forward on a wet wooden park bench, forearms resting on his thighs, hands loosely clasped, feet flat on the glistening asphalt. He has a soft oval face, fair skin, dark tousled short brown hair slightly damp from the rain, tired hazel eyes with a distant, wistful gaze, faint stubble along his jaw, and an expression of deep pensive quiet sadness. Slim, average build. He wears a dark navy casual jacket over a plain grey t-shirt, faded blue jeans, and simple worn white-and-grey canvas sneakers. Beside him an old street lamp casts warm yellow light; gentle rain, deep blue-violet dusk sky with warm orange sunset at the horizon, distant blurred city lights, park trees and paths, glossy reflections on wet pavement. Nostalgic, melancholic, calm mood. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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