Image - 2026-09-21 15:09
Art style: Fantasy Doll 3D. Full-length view, the entire figure of Mira Vale visible from head to feet, standing upright and centered — a 17-year-old planetary-defense cadet, disciplined and brave. She has a heart-shaped face with high cheekbones, warm olive skin, sharp determined dark-hazel eyes, and straight dark-brown hair pulled into a tight practical high ponytail with a few loose strands framing her face. Athletic, lean and toned build, standing at attention with squared shoulders and chin slightly raised in quiet confidence. She wears a fitted charcoal-and-teal cadet uniform: a high-collared jacket with luminous seams, a defense-corps emblem on the chest, reinforced shoulder pads, a utility belt with pouches, slim tactical trousers, and matching armored knee-high combat boots. Setting: a scarred rooftop overlooking a war-torn city under a pale alien sky at dusk. No text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: cinematic 3D CGI render — porcelain doll-like character design with huge expressive eyes and delicate painted features, soft realistic hair strands, worn weathered fabrics, sunlit setting with dappled golden light, shallow depth of field, blurred foliage and floating petals drifting past the camera in the foreground, painterly cinematic colour grading, whimsical fantasy mood. NOT flat 2D cartoon, NOT anime linework, NOT a photorealistic human — a stylised doll-like character in a photoreal-lit 3D world. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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