Image - 2026-09-18 12:49
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered in a sunlit school corridor with lockers and tall windows filling the sides. A teenage girl, roughly sixteen, the protagonist's classmate: heart-shaped face with soft rounded cheeks, warm fair skin, large expressive hazel eyes, a light dusting of freckles across her nose, and a shy hopeful half-smile. Straight chestnut-brown hair falling just past her shoulders, side-swept bangs held with a small pearl clip. Slim, average teenage build. She wears a neat school uniform — a navy blazer over a white blouse, a red ribbon tie, a grey pleated skirt, white knee socks and polished black loafers. One hand clutches the strap of a beige satchel bag against her chest, the other tucks a strand of hair behind her ear. Gentle, slightly nervous expression, cheeks faintly blushing. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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