Image - 2026-09-17 10:30
Art style: 3D Pixar. Фёдор sitting in the centre of frame; Инга sitting in the centre of frame. Фёдор is sitting on плед in the centre of frame in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on Инга. Держит бокал. Счастье. Инга is sitting on плед in the centre of frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on Фёдор. Держит рака. Счастье. Medium-wide shot at eye level, 16:9. Horizon low. Море на заднем плане. Foreground: плед с едой. Midground: пара. Background: море на закате. Key light side, warm golden. Мягкие. Focus: пара на пляже. Dominant palette: розовый, золотой, оранжевый. GAZE LOCK: Фёдор head in three-quarter turn to screen-right eyes on Инга; Инга head in three-quarter turn to screen-left eyes on Фёдор. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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