Image - 2026-09-12 13:29
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Akim, a determined ten-year-old boy who loves football. He has warm light-tan skin, a round friendly face with big bright brown eyes, freckles across his cheeks, dark eyebrows, and thick tousled dark-brown hair. Lean, slightly wiry athletic build, average height for his age. He wears a well-worn short-sleeved football jersey in bright blue and white, dark athletic shorts, pulled-up striped socks, and scuffed lace-up football boots with a bit of dried dirt. He stands mid-morning in a modest apartment courtyard, one foot resting on a battered leather ball, chin lifted with an eager confident smile, ready to train. Soft dewy early-light setting, low fences and green grass patches around him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды