Image - 2026-09-11 19:41
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — a 10-year-old boy named Akim, an older brother with an eager, dreamy football-loving spirit. He has warm light-tan skin, a rounded youthful face with big bright hazel eyes, expressive brows, a small button nose and a wide confident grin showing a slightly gapped front tooth. His dark brown hair is short, thick and tousled, sticking up a little at the crown. Lean, energetic boy's build, average height for his age. He wears the "Valor" team kit: a crisp jersey in navy blue with bold red side panels and white trim, number 7 on the chest, matching navy shorts, red-and-white striped socks pulled to the knee, and blue-and-white cleats. He stands mid-motion, one foot resting on a scuffed white football, hands on hips, chin up proudly. Behind him a sunlit local grass pitch with goalposts and a bright sky. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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