Image - 2026-09-11 10:16
Art style: Cinematic Realistic. 1 sitting in the near foreground; 2 sitting further back in the frame; 0 standing in the middle ground. The glass table separates them. 1 is sitting on office chair in the near foreground in the midground. Torso turned screen-right. Head turned screen-right. Eyes on 2. Neutral/attentive. 2 is sitting on office chair further back in the frame in the midground. Torso turned screen-left. Head in three-quarter turn to screen-left. Eyes on away. Anxious. 0 is standing on floor in the middle ground in the background. Torso facing camera. Head facing camera. Eyes on 2. Observant. Wide shot at eye level, 9:16. Horizon centered. Establishing shot of the room. Foreground: edge of glass table. Midground: interviewer and candidate. Background: speaker leaning against white wall. Key light left, bright natural light. Sharp on the table. Focus: the candidate's face. Dominant palette: white, dark blue, light wood, glass transparency. SPATIAL LOCK: the glass table separates them. GAZE LOCK: 1 head turned screen-right eyes on 2; 2 head in three-quarter turn to screen-left eyes on away; 0 head facing camera eyes on 2. This is a single frozen instant (pre action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium.
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