Image - 2026-09-10 21:29
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the environment filling the sides. Lia is a slender teenage girl around sixteen, fair skin with a light dusting of freckles across her nose and cheeks, warm hazel eyes that are wide and observant, expressive brows. Her chestnut-brown hair falls in soft waves to her shoulders, side-parted with a few loose strands framing her face. She has a gentle, sincere half-smile, curious and a little shy. She wears a mustard-yellow knit cardigan over a simple white tee, dark blue high-waisted jeans, and scuffed white canvas sneakers, with a small canvas messenger bag slung across her body. She stands on a quiet tree-lined suburban street at dusk, one hand gripping her bag strap, looking around at her new town. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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