Image - 2026-09-10 07:55
Art style: Cinematic Realistic. Maxim_present standing further back in the frame; maxim_past_reflection standing in the near foreground. Maxim_present is standing on clean sidewalk further back in the frame in the foreground. Torso turned screen-left. Head in three-quarter turn to screen-left. Eyes on the reflected past self in the glass. Relaxed at sides, right thumb near knuckles. Calm, assured, warm. Maxim_present wears per portrait reference. Maxim_past_reflection is standing on reflected sidewalk in the near foreground in the background. Torso facing away from camera. Head facing away from camera. Eyes on blurred, shuffling in the deep reflection. Hands in pocket. Hesitant, blurred. Maxim_past_reflection wears per portrait reference. Partially behind glass reflection depth. Glass_facade sits in the middle ground in the midground. Wide shot at eye level, 9:16. Horizon mid frame along the glass façade. Vertical 9:16 upright, shooting the reflective glass storefront. Foreground: present Maxim sharp on the sidewalk, screen-right. Midground: the tall reflective glass façade of a business centre. Background: in the reflection, the blurred shuffling past self and the street. Key light clean daylight from screen-left, clear bright natural day. Soft defined under feet. Focus: the present Maxim sharp against the glass with the blurred past reflected deep inside. Dominant palette: cool clean blue-grey warming toward amber, glass silver, daylight white, first honey highlights. SPATIAL LOCK: the present Maxim stands sharp in the foreground while the past self is small, blurred and deep inside the glass reflection. GAZE LOCK: maxim_present head in three-quarter turn to screen-left eyes on the reflected past self in the glass; maxim_past_reflection head facing away from camera eyes on blurred, shuffling in the deep reflection. This is a single frozen instant (pre action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium. RENDER REGISTER (apply to the WHOLE frame — lighting, colour grade, character finish, effects intensity): сделай лицо не таким трагичным , он обычный парень не пьяница и не WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - Максим (настоящее): charcoal grey textured blazer with notch lapels, white dress shirt with spread collar, navy blue tailored dress trousers, brown leather oxford shoes (silver wristwatch on left wrist; top two shirt buttons unbuttoned; flat front trousers) - Максим из прошлого: charcoal grey zip-up hoodie with drawstrings, unzipped, white crew-neck t-shirt, medium-wash blue straight-leg jeans, white and grey low-top sneakers (silver zipper on hoodie running full length; white drawstring cords on hood; visible white t-shirt neckline)
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