Image - 2026-09-04 05:41
A screenshot of The Sims 4 running on PC — live gameplay, in-game graphics. Two sims created from the attached photo sit next to each other on a couch in a living room. The girl — long light-blonde hair with straight bangs, oversized white shirt; the guy — dirty-blonde hair with bangs, black jacket over a white tee. Green plumbobs hover above their heads, a pink heart interaction icon pops up between them. Camera angle slightly from above, like the in-game camera. Warm light from a window, beige walls. Rendered in the Maxis / EA game engine art style of The Sims 4 — a real-time in-game 3D render, NOT a digital painting, NOT anime, NOT webtoon, NOT Korean illustration style. Skin has the characteristic soft matte plastic-like shading with subsurface scattering of the Sims 4 renderer, with visible ambient occlusion around the neck, jaw and clothing folds. Realistic human eye size and proportions — do not enlarge the eyes. Slightly rounded, mildly stylized head and body proportions typical of Sims 4 sims. Hair is a sculpted 3D mesh with alpha-texture strands, like Sims 4 custom content hair, not painted strands. Sims 4 gameplay UI in the corners of the screen. Both faces must be an exact likeness of the two people in the attached reference photo — same bone structure, same eyebrow shape and thickness, same eye shape and spacing, same nose and lips. Do not idealize, beautify or slim the faces. 16:9 aspect ratio, high resolution.
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