Image - 2026-08-18 19:08
Art style: 3D Pixar. Cinematic vertical 9:16, rustic woodworking carpentry workshop with wood shavings and sunbeams through dusty air. Yusuf stands by the workbench holding a measuring tape upside down against a smooth wooden plank with a distracted expression, while Murad watches him from the side grinning. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Мурад: 25-year-old apprentice woodworker with messy brown hair, energetic and talkative expressions, wearing carpenter work apron covered in sawdust over a denim shirt Reference images context (match the visual style and elements from these): - Гостиная комната (general): brand asset — use as visual context - ванная комната (general): brand asset — use as visual context
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