Image - 2026-08-14 22:22
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a dim bedroom with a rumpled bed, nightstand and a softly glowing lamp filling the sides. Siya is a young woman in her mid-twenties, medium-brown skin, a soft oval face with heavy sleepy half-lidded dark eyes and faint under-eye shadows, small nose, slightly parted tired lips mid-yawn. Dark wavy shoulder-length hair loose and mussed, a few strands falling across her face. Slim, average build. She wears an oversized pale-grey sleep T-shirt reaching mid-thigh over loose baby-blue pyjama shorts, a thin knitted cardigan slipping off one shoulder, and fuzzy cream slipper-socks on her feet. One hand rubs an eye, the other holds a rumpled blanket. Weary, resigned, affectionate expression. Warm dim night lighting. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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