Image - 2026-08-12 19:57
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with a school corridor behind her. Anna is a slender 12-year-old girl with soft rounded cheeks, warm fair skin, large expressive hazel eyes, and thin arched eyebrows that lift with quiet worry. Her light chestnut hair falls just past her shoulders, tied loosely to one side with a simple blue ribbon, a few strands framing her face. She wears a fresh school uniform: a navy pleated skirt, a white blouse with a small rounded collar, a soft grey cardigan slightly too big, white knee socks, and neat dark Mary-Jane shoes. She clutches a canvas book bag against her chest with both hands. Her posture is timid, shoulders drawn in, a gentle, vulnerable half-smile, standing alone by tall lockers under cool daylight. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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