Image - 2026-08-10 18:36
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the setting filling the sides. Vladik is a gaunt man in his late twenties, tall and unhealthily thin with a hollow face, sharp cheekbones, sunken tired eyes with dark shadows under them, and a sallow, pale complexion. His short dark-brown hair is messy and greasy, and patchy stubble covers his jaw. He slouches with sloped shoulders and thin arms marked by faint track marks. He wears a stretched, faded grey hoodie, worn navy sweatpants sagging low, and scuffed old sneakers with untied laces. His hands are restless, one shoved in a pocket, expression dulled and vacant with a listless half-smile. He stands in a cluttered, dim living room of his mother's house — sagging couch, cigarette-burned coffee table, dirty dishes. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды