Image - 2026-08-08 10:09
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Agata, a fragile 16-year-old girl, slender and slightly hunched, with pale washed-out skin and a hollow, exhausted gaze. Her eyes are dark-ringed and tired, half-lidded, distant; her face is thin with high cheekbones and chapped lips pressed into a faint line. Straight dark shoulder-length hair falls loose and slightly messy, framing her face. She wears an oversized grey hooded sweatshirt with sleeves swallowing her hands, dark slim jeans worn at the knees, and scuffed white low-top sneakers. A worn backpack hangs from both shoulders. One hand loosely grips a phone at her side. She stands on a night riverside embankment along the Volga in Samara, dark water and dim city lights blurred behind her, cold and empty. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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