Image - 2026-07-25 17:54
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a rain-slicked neon back-alley with glowing signage and dripping cables filling the sides. Kira is a young woman in her early twenties, lean and wiry with an athletic build and confident rebel stance, weight cocked on one hip, arms crossed, a sharp piercing challenging glare through narrowed eyes. She has warm olive skin, an oval face with high cheekbones, a small nose stud and a thin eyebrow slit. Her hair is an undercut asymmetric bob dyed electric teal with shaved sides, one strand falling over the eye. She wears a fitted black cropped moto jacket over a graphic mesh tank, torn dark cargo pants with utility straps, fingerless gloves, a wrist-mounted holographic data-band, and scuffed chunky black combat boots. Faint teal circuitry glow traces her jacket seams. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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