Image - 2026-07-23 15:48
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, centered — a holographic projection of Rick Prime, a lean elderly man in his late sixties with a long angular face, sharp jawline, high cheekbones and pale bluish translucent skin. Wild spiky teal-blue hair swept upward, thick arched brows drawn into a cold arrogant sneer, thin lips curled in disdain, hard narrow eyes with faint drooping lids. Tall and wiry build, slightly stooped. He wears a rumpled pale lab coat over a faded grey-blue shirt and dark trousers, plain worn shoes. The whole body is composed of flickering translucent cyan light with faint horizontal scan-lines and glitching edges, casting a soft blue glow. Arms crossed, chin lifted in superior contempt, standing in a dim ruined laboratory of shattered portal machinery. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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