Image - 2026-07-19 12:10
Art style: Split-screen 3D and live-action. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the environment filling the sides. Stick is a small anthropomorphic rectangular block character — a tall, narrow upright box with rounded edges, roughly the proportions of a chocolate-bar shape, glossy candy-red front face with a subtle beveled outline. Two large round expressive eyes with bright highlights sit near the top, a tiny cheerful curved smile beneath. Short stubby cylindrical arms with simple mitten hands, and two little stubby legs ending in flat oval rubbery feet resting on the ground. His posture is upbeat and friendly, one arm raised in a small welcoming wave, head tilted slightly. He stands in a bright clean studio nook beside a wide monitor, warm ambient light, no aura or glow, no text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Split-screen 3D and live-action" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Split-screen 3D and live-action". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Split-screen 3D and live-action" idiom, not in any other medium.
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