Image - 2026-07-05 08:22
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the home environment filling the sides. Marta is a determined mother in her late thirties, of medium height and grounded, sturdy build. She has a warm olive complexion, defined cheekbones, and expressive dark-brown eyes with an arched, unimpressed brow. Her chestnut hair is pulled back into a neat low bun with a few loose strands framing her face. She wears a fitted deep-teal knit sweater with sleeves pushed to the elbows, dark slim jeans, and comfortable tan house slippers. Arms crossed firmly over her chest, chin slightly raised, lips pressed in a calm, resolute line as she watches sternly. She stands in a cozy softly lit living room with a rug, a doorway leading to a corner behind her. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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