Image - 2026-06-17 10:16
Art style: 3D Pixar. A dynamic, fast-paced chase sequence in the apartment. Use motion blur to convey speed. One shot shows Milo mid-air as he jumps over a brightly colored chair. Another shows him sliding across the polished wooden floor. The mouse is always just out of reach. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Mouse: A tiny, mischievous-looking 3D animated mouse. Small in size compared to Milo, with quick movements, a sly smile, and big ears. The design should be simple but expressive, clearly showing its playful and sneaky nature. Reference images context (match the visual style and elements from these): - Белый мультяшный кот (character): Белый антропоморфный кот в синей кепке со звездой, показывающий жест одобрения на белом фоне.
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