Image - 2026-05-03 09:26
Art style: 3D Pixar. Rear view of a human back with slightly semi-transparent skin, revealing the spine inside. The spine has a clear, realistic lateral curvature (scoliosis). The asymmetry is visible: one shoulder is higher, one scapula is more prominent, and there's a slight rib cage rotation. The spine subtly expresses strain and tension. Soft cinematic lighting emphasizes the curvature and imbalance. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pixar" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pixar". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pixar" idiom, not in any other medium. Character appearance reference (MUST match exactly): - Человек со сколиозом: Strong rule: style --- 3D Pixar ---. A person with realistic human body proportions. Features anatomically accurate scoliosis: a visible lateral C-shape or mild S-shape curvature of the spine, resulting in asymmetrical shoulders (one higher), a slight rib cage rotation, a more prominent scapula (winging), and a tilted pelvis. Asymmetrical muscle tension is visible. The style is clean, premium 3D Pixar-style with semi-realistic anatomy.
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